Large Projects
These are projects that I had been a part of over a few months of dev time. The most important skills I picked up was being able to adapt to changes in an evolving project, learning to accept criticism and scrapping ideas fast in order to move forward



Dawn Of Ages
Interned at Stratosphere games and worked on
level design, documentation, Tutorialization etc


Small Projects/gAME JAMS
Projects that were finished within a week, in a game jam format. Each game is based on a theme. This is extremely enjoyable to me as I get to explore a lot of different mechanics and experiment constantly.