Advaith Cheerla

I am a Game Designer focusing on Combat, Level and Encounter Design

Dawn Of Ages

Worked as a Junior Game Designer on Dawn of Ages - a City building Auto-Battler for mobile designed by Stratosphere Games

Hammer Time

A physics based local PVP brawler that also has a single player survival mode

Calm Destruction

A soothing game about destroying the world (and moon) inspired by the ASMR genre

Village Simulation

We were tasked with creating a game on simulations. The idea that clung to me the most was the result of spending my times modding skyrim. I always liked mods that give the citizens meaningful routines. I wanted to create a village that was self sufficient and automatically expanding.

Mobile game design

These were pitches I had created while I was working as a game designer, we were asked to create pitches every week with each game not taking up more than 2 pages.