We were tasked with creating a game on simulations. The idea that clung to me the most was the result of spending my times modding skyrim. I always liked mods that give the citizens meaningful routines. I wanted to create a village that was self sufficient and automatically expanding.
These were pitches I had created while I was working as a game designer, we were asked to create pitches every week with each game not taking up more than 2 pages.