Advaith Cheerla

I am Advaith cheerla,
a Game Designer focusing on Combat, Level and Encounter Design

Dawn Of Ages

Worked as a Junior Game Designer on Dawn of Ages - a City building Auto-Battler for mobile designed by Stratosphere Games

Dead End

An addictive top down shooter with mechanical depth

Latest Posts

Video Game Design Analyses

The Genius Drive System

Resource Management in Street Fighter 6

Work in Progress

Content yappa

Missing Puzzle Pieces

Systemic tweaks to boost replayability 

Village Simulation

We were tasked with creating a game on simulations. The idea that clung to me the most was the result of spending my times modding skyrim. I always liked mods that give the citizens meaningful routines. I wanted to create a village that was self sufficient and automatically expanding.

Mobile game design

A small collection of pitches I created while working as a Game Designer at CrazyLabs.

Hammer Time

A physics based local PVP brawler that also has a single player survival mode

Calm Destruction

A soothing game about destroying the world (and moon) inspired by the ASMR genre