Solo projects that were finished within a week, in a game jam format. Each game is based on a theme. This was extremely enjoyable to me since I could explore a lot of different mechanics and be creative constantly.
These are projects that I had been a part of over a few months of dev time. The most important skills I picked up was being able to adapt to changes in an evolving project, learning to accept criticism and scrapping ideas fast in order to move forward
Dawn Of Ages
Interned at Stratosphere games and worked on
level design, documentation, Tutorialization etc